文章摘要
王姝然,赵肖利,李川,郑朱婷,王婧婷.严肃游戏在轻度认知障碍患者中的研究进展[J]同济医院杂志社,2026,41(5):20-25
严肃游戏在轻度认知障碍患者中的研究进展
Research progress of serious games for mild cognitive impairment
投稿时间:2025-10-24  修订日期:2025-12-21
DOI:10.3870/j.issn.1001-4152.2026.05.020
中文关键词: 轻度认知障碍;严肃游戏;虚拟现实;增强现实;人工智能;多模态交互技术;康复护理;综述文献
英文关键词: mild cognitive impairment;serious game;virtual reality;augmented reality;artificial intelligence;multimodal interaction technology;rehabilitation nursing;literature review
基金项目:科研项目:国家自然科学基金面上项目(72374204);上海市2025年度高水平机构建设运行计划“软科学研究”项目(25692108400)
王姝然,赵肖利,李川,郑朱婷,王婧婷
海军军医大学基础医学院(上海,200433)
;海军军医大学护理系;复旦大学护理学院
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中文摘要:
      严肃游戏通过多感官整合、认知-运动双重任务、自适应设计及沉浸式场景模拟等策略,结合虚拟现实/增强现实、人工智能与多模态交互技术,能改善轻度认知障碍患者认知、运动、心理与社会功能,并提升康复依从性。本文围绕严肃游戏对轻度认知障碍患者的设计策略、技术应用以及应用效果进行综述,提出未来应加强神经心理学基础与用户中心设计,推进低成本技术融合与长期临床研究,并促进其与运动、心理等多维干预策略整合。
英文摘要:
      Serious games, through strategies such as multi-sensory integration, cognitive-motor dual-task, adaptive design, and immersive scenario simulation-combined with technologies like virtual reality/augmented reality, artificial intelligence, and multimodal interaction-can improve mild cognitive impairment patients′ cognitive, motor, psychological, and social functions, while enhancing rehabilitation compliance.This article reviews the design strategies, technological applications, and effectiveness of se-rious games for patients with mild cognitive impairment.It proposes that future efforts should strengthen neuropsychological foundations and user-centered design, promote the blending of low-cost technologies and long-term clinical research, and facilitate the combination of serious games with multidimensional intervention strategies such as exercise and psychological therapies.
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